Tag: Design
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Playing with my Depression: Skyrim

I ain’t been writing much the past two weeks. The words escape me. All that comes so easy to me seems lost the the void that seems to be occupying half of my head. I don’t mind my moods, I just dislike what they do to me. I’ve been playing a lot of Skyrim. Something…
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Looking at: System Fidelity and World Design in Ratchet 2 and Jak II

I had a PlayStation 2, Ratchet and Clank and Jak and Daxter: The Precursor Legacy were two of the first games I played on it. Their sequels were made in very short periods of time. I believe Jak II was two years in development, Ratchet and Clank 2: Locked and Loaded for only one. You…