Both this and Toy Story 3 surprised me I guess, I don’t really remember when I watched the first two — definitely I was young and they were broadcast with ad breaks — but they felt epic, big adventure movies in their own right, despite being so small looking back. They left their mark, but never sunk in the way they might if I saw them properly.
After one episode that just about pushed enough past the realm of ‘okay’ that I actually struggled to write about it, Love, Death & Robots returns back to its core content. Execrable garbage.
I was watching and then reviewing all of these a while ago but had to stop here because it broke me. It’s the first one of these shorts to actually be good, and I didn’t quite know how to deal with that.
I’m not sure why the relationship between a space fighter pilot and her craft exudes a strong sapphic energy but it totally does. I mean, maybe because Samira Wiley (who lends her face and voice to a mocapped performance) is openly queer. Or because my twitter feed the past month has been a constant stream of Carol Danvers fanart. Or because people give their vehicles female names and pronouns.
I don’t think many of these films have great titles, but Fish Night may be the most blandly descriptive of the bunch. Fitting for a idea that comprises a lovely visual concept with very little to back it up and honestly, lines as ham-fisted as ‘Dead as our sales were last week.’ ensure that the visual splendour… Continue reading Love, Death & Robots: ‘Fish Night’ Review
We all loved Gravity didn’t we? We all loved 127 Hours? (Though I think we might have forgotten that one.) Like a lot of these damn things, Helping Hand steals the most surface-y elements of the two without actually taking into consideration why. I needn’t explain the plot, if you have literally any idea at all about those two films, you’d be able to write it yourself.
This joint has a score ripped from a 2007 era video game and an a look to match. Afghanistan. I’m sure there’s plenty of original material left to be dredged up from the war there, but Shape-Shifters, the first of this series to care to contextualise its action within a specific culture, does not. It tells a thin story about werewolves and revenge. I’d honestly reckon your average 2007 video game would be a step up.