How Space (and the player’s interaction with it) Create Meaning in Mirror’s Edge and its Sequel.
Mirror’s Edge was released in 2008 to a mixed reception from the critical community. Its follow up, Mirror’s Edge Catalyst, launched in 2016 to a similar assessment. The two games play very similarly, controlling a avatar from the first-person perspective the player uses a broad skillset of platforming moves to traverse their environment. This can… Continue reading How Space (and the player’s interaction with it) Create Meaning in Mirror’s Edge and its Sequel.